In her book, Life On The Screen
(Simon and Schuster 1995), Sherry Turkle emphacizes the emergence of Claude
Levi-Strauss' concept of bricolage as a paradigm for computer based interaction:
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The revaluation of bricolage in the culture of simulation
includes a new emphasis on visualization and the development of intuition
through the manipulation of virtual objects. Instead of having to follow
a set of rules laid down in advance, computer users are encouraged to tinker
in simulated microworlds. There, they learn about how things work by interacting
with them. One can see evidence of this change in the way businesses do
their financial planning, archhitects design buildings, and teenagers play
with simulation games.(p. 52)
As early as 1981, artist Frank Gillette, scientist
Brendan O'Regan, and other participants listed in the flow chart above,
were discussing the relationship of the bricoleur to the nature and possibilities
of small computers linked by phone lines as a medium for artistic inquiry.
Their texts authored collaboratively over ARPANET on a Texas Instruments
hybrid of fax, teletype and word processor technologies were collected,
edited and published by Roy Scodnik in the journal, All
Area, in the Spring of 1983.
For In The Flow, we are making
the results of this ground-breaking early use of networked computers as
an artistic authoring tool available for the first time on the world wide
web.
The introduction below is excerpted from Scodnik's
introduction in All Area. To read the teleconference texts,
click a link: